Rust Player Stats
Live UTC 74,645 playing

Offline 82.215.64.19:28024 checked 42d ago

Event Testing

moddedoxide
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,471top 71%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Event Testing online, and how reliable is it?

Down at the moment, Event Testing was last seen 42 days 7 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 15 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Event Testing on?

Rust network protocol 2633 and build 163794 on Linux: that is the setup at Event Testing. Steam updates your game for you, but the protocol has to match to join.

Where is Event Testing located?

No region is published by Event Testing. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 82.215.64.19:28024.

Server tags

What do the server tags on Event Testing mean?

The game's server browser reads these tags from Event Testing: gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Event Testing?

These Rust Player Stats lists take Event Testing: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Event Testing?

The procedural map on Event Testing is size 4,800, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Event Testing?

Nothing in the name of Event Testing states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on Event Testing at the moment?

Down at the moment, Event Testing was last seen 42 days 7 hours ago.

Where does Event Testing sit in the rankings?

Ranked #15,471 on seven-day player hours, Event Testing is in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Event Testing?

The record holds too few of Event Testing's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 43 days 17 hours ago.

How to join

How do I join Event Testing?

Console route: F1 in Rust, then client.connect 82.215.64.19:28024. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp0
Max players Slot count: 0.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.