Rust Player Stats
Live UTC 34,396 playing

Online 82.66.2.144:28015 checked 12m ago

[FR] Patoche Family

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 4
Rank#6,018top 27%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps140
average over 48 hours; 60 or more is smooth
Standingtop 27%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [FR] Patoche Family online, and how reliable is it?

The lights are on at [FR] Patoche Family: online as you read this. The reported uptime puts the last restart at roughly 19 hours ago. The last 3 full days put it at 72 of 72 hours up, 100% uptime. On 24 October 2026, Rust Player Stats saw it for the first time.

Does [FR] Patoche Family run smoothly?

The last 48 hours average out at 140 server fps; it never dropped below 115. Its entity count reached 70,929: buildings, deployables and the rest of the world. Memory use reached 2,322 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [FR] Patoche Family on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [FR] Patoche Family. To get in, your game needs the same protocol; Steam handles the update.

Where is [FR] Patoche Family located?

No region is published by [FR] Patoche Family. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 82.66.2.144:28015 is the address.

Server tags

What do the server tags on [FR] Patoche Family mean?

Tags published by [FR] Patoche Family and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [FR] Patoche Family?

You will find [FR] Patoche Family on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on [FR] Patoche Family?

Size 3,500, seed 12345: that is the procedural map [FR] Patoche Family runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [FR] Patoche Family?

No gather rate appears in the name of [FR] Patoche Family. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [FR] Patoche Family right now?

Out of 50 slots, 0 are taken on [FR] Patoche Family at this moment. Seven days back gives an average of 0 players and a peak of 4.

Where does [FR] Patoche Family sit in the rankings?

Ranked #6,018 on seven-day player hours, [FR] Patoche Family is in the top 27% of all ranked servers.

Wipe schedule

What is the wipe schedule on [FR] Patoche Family?

The record holds too few of [FR] Patoche Family's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 3 days 9 hours ago is when its current world was made.

How to join

How do I join [FR] Patoche Family?

Press F1 in Rust, bring up the console and enter client.connect 82.66.2.144:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.