Offline 84.107.123.191:28015 checked 3d ago
DropLaunch test server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:26 UTC3d ago | 0 | – | running | 0 |
| Sun 25 Oct, 18:29 UTC3d ago | 1 | – | 0.8 days | 0 |
| Mon 19 Oct, 01:35 UTC10d ago | 0 | – | 6.7 days | 1 |
| Sat 17 Oct, 17:45 UTC11d ago | 1 | – | 1.3 days | 0 |
| Mon 12 Oct, 22:29 UTC16d ago | 0 | – | 4.8 days | 0 |
| Sun 11 Oct, 18:37 UTC17d ago | 0 | – | 1.2 days | 0 |
| Sat 10 Oct, 21:44 UTC18d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 00:07 UTC19d ago | 1 | – | 0.9 days | 0 |
| Fri 9 Oct, 17:54 UTC19d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 11:18 UTC20d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 23:38 UTC21d ago | 1 | – | 1.5 days | 0 |
| Wed 7 Oct, 16:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 01:36 UTC22d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is DropLaunch test server online, and how reliable is it?
Offline right now, with a last sighting 3 days ago: DropLaunch test server. 5 of 168 hours were up over the last 7 full days, 3% of the time. On 14 September 2026, Rust Player Stats saw it for the first time.
Which Rust version is DropLaunch test server on?
On Windows, DropLaunch test server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is DropLaunch test server located?
No region is published by DropLaunch test server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 84.107.123.191:28015.
Tags
What do the server tags on DropLaunch test server mean?
The game's server browser reads these tags from DropLaunch test server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include DropLaunch test server?
These Rust Player Stats lists take DropLaunch test server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on DropLaunch test server?
A procedural map, generated by the game, is what DropLaunch test server runs.
What are the rules and settings on DropLaunch test server?
The name of DropLaunch test server does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Population
How full is DropLaunch test server right now?
Down at the moment, DropLaunch test server was last seen 3 days ago. Seven days back gives an average of 0 players and a peak of 1.
Where does DropLaunch test server sit in the rankings?
Ranked #14,330 on seven-day player hours, DropLaunch test server is in the top 64% of all ranked servers.
Wipe timing
What is the wipe schedule on DropLaunch test server?
No next wipe can be predicted for DropLaunch test server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 3 days 17 hours ago, its current world was made.
What does wipe day look like on DropLaunch test server?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join DropLaunch test server?
Press F1 in Rust, bring up the console and enter client.connect 84.107.123.191:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.