Rust Player Stats
Live UTC 63,000 playing

Offline 84.133.6.143:28015 checked 28d ago

TestServer

moddedoxide
Players now1
Slots5
Full20%
7-day average0peak –
Rank#16,026top 67%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now1
20% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 67%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:44 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is TestServer online, and how reliable is it?

Down at the moment, TestServer was last seen 28 days 15 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 29 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is TestServer on?

Windows carries Rust network protocol 2633 and build 165217 at TestServer. To get in, your game needs the same protocol; Steam handles the update.

Where is TestServer located?

No region is published by TestServer. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 84.133.6.143:28015.

Server tags

What do the server tags on TestServer mean?

Tags published by TestServer and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include TestServer?

These Rust Player Stats lists take TestServer: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on TestServer?

A procedural map, generated by the game, is what TestServer runs.

What are the rules and settings on TestServer?

Nothing in the name of TestServer states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is off, so Valve's anti-cheat is not watching.

Player counts

How full is TestServer right now?

The board shows TestServer offline, last seen 28 days 15 hours ago.

Where does TestServer sit in the rankings?

Player hours over seven days place TestServer at #16,026, among the top 67% of ranked servers.

Wipe schedule

What is the wipe schedule on TestServer?

The rhythm of TestServer's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 28 days 16 hours ago is when its current world was made.

What does wipe day look like on TestServer?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join TestServer?

Press F1 in Rust, bring up the console and enter client.connect 84.133.6.143:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp5
Max players The cap is 5 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.