Rust Player Stats
Live UTC 86,772 playing

Online 84.32.215.94:28015 checked 19m ago

Local Studio

moddedoxide
Players now1
Slots2
Full50%
7-day average1peak 1
Rank#8,500top 38%
Last wipe16h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now1
50% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list10 of 48 hours
hours it answered in the last two days
Standingtop 38%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75111:0013:0023:0000:0010:0013:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:59 UTC16h ago – – running 1
Sun 25 Oct, 22:14 UTC3d ago 1 held half 3 days 0
Sun 18 Oct, 14:05 UTC11d ago 1 halved by day 5 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Local Studio online, and how reliable is it?

The lights are on at Local Studio: online as you read this. 8 of 168 hours were up over the last 7 full days, 5% of the time. On 17 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Local Studio on?

Windows carries Rust network protocol 2635 and build 167781 at Local Studio. Steam updates your game for you, but the protocol has to match to join.

Where is Local Studio located?

There is no region published on Local Studio. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 84.32.215.94:28015.

Server tags

What do the server tags on Local Studio mean?

Tags published by Local Studio and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): Slot count: 2; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Local Studio?

These Rust Player Stats lists take Local Studio: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on Local Studio?

Local Studio runs a map the game generates: procedural.

What are the rules and settings on Local Studio?

Nothing in the name of Local Studio states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is off, so Valve's anti-cheat is not watching.

Live counts

What is the population on Local Studio at the moment?

1 of 2 slots are filled on Local Studio right now. The seven-day average sits at 1 players; the peak reached 1. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 1 players.

Where does Local Studio sit in the rankings?

The last seven days put Local Studio at #8,500 on player hours: top 38% of all ranked servers.

Wipe days

What is the wipe schedule on Local Studio?

There is no next wipe to predict for Local Studio, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 hours ago.

What does wipe day look like on Local Studio?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 5 when it didn't hold.

Joining the server

How do I join Local Studio?

In the Rust console (F1) type client.connect 84.32.215.94:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp2
Max players Slot count: 2.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.