Rust Player Stats
Live UTC 48,284 playing

Offline 84.65.217.165:28015 checked 10d ago

RustDev local test

moddedcarbon
Players now1
Slots4
Full25%
7-day average0peak –
Rank#12,972top 59%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now1
25% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 59%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustDev local test online, and how reliable is it?

RustDev local test sits offline; 10 days 9 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 10 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is RustDev local test on?

Windows carries Rust network protocol 2634 and build 167398 at RustDev local test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustDev local test located?

No region is published by RustDev local test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 84.65.217.165:28015 is the address.

Tags

What do the server tags on RustDev local test mean?

The game's server browser reads these tags from RustDev local test: gmrust (Game mode): The standard Rust survival rules apply here; mp4 (Max players): The cap is 4 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustDev local test?

These Rust Player Stats lists take RustDev local test: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on RustDev local test?

The game generates the procedural map on RustDev local test.

What are the rules and settings on RustDev local test?

No gather rate appears in the name of RustDev local test. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is off, so Valve's anti-cheat is not watching.

Population

What is the population on RustDev local test at the moment?

Last seen 10 days 9 hours ago, RustDev local test is offline right now.

Where does RustDev local test sit in the rankings?

Player hours over seven days place RustDev local test at #12,972, among the top 59% of ranked servers.

Wipe timing

What is the wipe schedule on RustDev local test?

To tell its rhythm, more of RustDev local test's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 17 days 11 hours ago, its current world was made.

Joining the server

How do I join RustDev local test?

In the Rust console (F1) type client.connect 84.65.217.165:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp4
Max players The cap is 4 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.