Rust Player Stats
Live UTC 69,659 playing

Online 85.114.155.253:28015 checked 8m ago

Gamed!de

moddedoxide
Players now0
Slots60
Full0%
7-day average0peak 1
Rank#5,158top 23%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 60 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:26 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Gamed!de online, and how reliable is it?

Right now Gamed!de is online. The reported uptime puts the last restart at roughly 14 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Gamed!de run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Buildings, deployables and everything else in the world pushed the entity count to 204,352. 4,989 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Gamed!de on?

On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Gamed!de located?

No region is published by Gamed!de. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 85.114.155.253:28015.

Tags

What do the server tags on Gamed!de mean?

Tags published by Gamed!de and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp60 (Max players): The cap is 60 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Gamed!de?

These Rust Player Stats lists take Gamed!de: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Gamed!de?

Gamed!de runs a game-generated procedural map: size 6,000, seed 6738. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Gamed!de?

The name of Gamed!de does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Gamed!de at the moment?

Out of 60 slots, 0 are taken on Gamed!de at this moment. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 03:00 UTC: 1 players on average.

Where does Gamed!de sit in the rankings?

Ranked #5,158 on seven-day player hours, Gamed!de is in the top 23% of all ranked servers.

Wipe timing

What is the wipe schedule on Gamed!de?

The record holds too few of Gamed!de's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 17 hours ago is when its current world was made.

What does wipe day look like on Gamed!de?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Gamed!de?

Press F1 in Rust, bring up the console and enter client.connect 85.114.155.253:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp60
Max players The cap is 60 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.