Rust Player Stats
Live UTC 79,533 playing

Offline 85.138.250.124:28015 checked 15h ago

TesteDev

moddedcarbon
Players now1
Slots1
Full100%
7-day average1peak 1
Rank#13,788top 62%
Last wipe15h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list1 of 48 hours
hours it answered in the last two days
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:27 UTC15h ago – – running 1
Tue 29 Sep, 11:46 UTC30d ago 1 – 29.4 days 0
Fri 25 Sep, 12:31 UTC34d ago 1 – 4 days 1
Tue 22 Sep, 10:33 UTC37d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is TesteDev online, and how reliable is it?

Down at the moment, TesteDev was last seen 15 hours ago. 1% of the time over the last 7 full days, which is 1 of 168 hours up. On 21 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is TesteDev on?

On Windows, TesteDev runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is TesteDev located?

There is no region published on TesteDev. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 85.138.250.124:28015.

Tags

What do the server tags on TesteDev mean?

The game's server browser reads these tags from TesteDev: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include TesteDev?

You will find TesteDev on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on TesteDev?

A procedural map, generated by the game, is what TesteDev runs.

What are the rules and settings on TesteDev?

Nothing in the name of TesteDev states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.

Live counts

How full is TesteDev right now?

Last seen 15 hours ago, TesteDev is offline right now. Averaged across seven days: 1 players. The high point: 1. Peak traffic in the last 48 hours landed at 22:00 UTC, averaging 1 players.

Where does TesteDev sit in the rankings?

Player hours over seven days place TesteDev at #13,788, among the top 62% of ranked servers.

Wipe timing

What is the wipe schedule on TesteDev?

No next wipe can be predicted for TesteDev, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 hours ago is when its current world was made.

What does wipe day look like on TesteDev?

The average busiest point of its recent wipes was 1 players. 1 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join TesteDev?

Press F1 in Rust, bring up the console and enter client.connect 85.138.250.124:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.