Rust Player Stats
Live UTC 54,666 playing

Online 85.14.206.85:24300 checked 7m ago

4Netplayers Rust Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,344top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list35 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123411:0018:0001:0007:0014:0022:00Wiped Tue 27 Oct, 11:31 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
01020304011:0018:0001:0007:0014:0022:00Wiped Tue 27 Oct, 11:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is 4Netplayers Rust Server online, and how reliable is it?

The lights are on at 4Netplayers Rust Server: online as you read this. Going by the uptime it reports, the last restart came about 18 hours ago. The first record Rust Player Stats has of it is 27 October 2026.

Does 4Netplayers Rust Server run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Up to 90,081 entities sat in the world, buildings and deployables included. The memory ceiling was 2,550 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is 4Netplayers Rust Server located?

Nothing on 4Netplayers Rust Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 85.14.206.85:24300.

Server tags

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include 4Netplayers Rust Server?

You will find 4Netplayers Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is running on 4Netplayers Rust Server?

Size 4,000, seed 1234567890: that is the procedural map 4Netplayers Rust Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is 4Netplayers Rust Server right now?

0 of 10 slots are filled on 4Netplayers Rust Server right now. Averaged out across the past week, the count is 0 players.

Where does 4Netplayers Rust Server sit in the rankings?

The last seven days put 4Netplayers Rust Server at #15,344 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 35 hours ago is when its current world was made.

Connect

How do I join 4Netplayers Rust Server?

In the Rust console (F1) type client.connect 85.14.206.85:24300. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.