Rust Player Stats
Live UTC 65,727 playing

Offline 85.14.216.6:21400 checked 11d ago

4Netplayers Rust Server probe 1

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,065top 60%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 60%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is 4Netplayers Rust Server probe 1 online, and how reliable is it?

4Netplayers Rust Server probe 1 sits offline; 11 days 2 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 17 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is 4Netplayers Rust Server probe 1 on?

On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 167781. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is 4Netplayers Rust Server probe 1 located?

No region is published by 4Netplayers Rust Server probe 1. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 85.14.216.6:21400.

Lists and filters

What do the server tags on 4Netplayers Rust Server probe 1 mean?

Tags published by 4Netplayers Rust Server probe 1 and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include 4Netplayers Rust Server probe 1?

The Rust Player Stats lists that include 4Netplayers Rust Server probe 1 are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 runs a game-generated procedural map: size 4,450, seed 1234567890. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server probe 1?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on 4Netplayers Rust Server probe 1 at the moment?

Down at the moment, 4Netplayers Rust Server probe 1 was last seen 11 days 2 hours ago.

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

Player hours over seven days place 4Netplayers Rust Server probe 1 at #13,065, among the top 60% of ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server probe 1?

To tell its rhythm, more of 4Netplayers Rust Server probe 1's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 11 days 22 hours ago, its current world was made.

Connect

How do I join 4Netplayers Rust Server probe 1?

Console route: F1 in Rust, then client.connect 85.14.216.6:21400. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.