Online 85.190.128.216:10900 checked 8m ago
TheWalkingDead
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 3h The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is TheWalkingDead online, and how reliable is it?
The lights are on at TheWalkingDead: online as you read this. Going by the uptime it reports, the last restart came about 11 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 30 September 2026.
Does TheWalkingDead run smoothly?
10 server fps on average over 48 hours, and never under 8. Up to 96,628 entities sat in the world, buildings and deployables included. Memory use reached 2,410 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is TheWalkingDead on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at TheWalkingDead. Steam updates your game for you, but the protocol has to match to join.
Where is TheWalkingDead located?
No region is published by TheWalkingDead. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 85.190.128.216:10900.
Server tags
What do the server tags on TheWalkingDead mean?
The game's server browser reads these tags from TheWalkingDead: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include TheWalkingDead?
You will find TheWalkingDead on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on TheWalkingDead?
TheWalkingDead runs a game-generated procedural map: size 4,000, seed 6738. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on TheWalkingDead?
Nothing in the name of TheWalkingDead states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
What is the population on TheWalkingDead at the moment?
Out of 50 slots, 0 are taken on TheWalkingDead at this moment. The seven-day average for this server is 0 players.
Where does TheWalkingDead sit in the rankings?
The last seven days put TheWalkingDead at #15,344 on player hours: top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on TheWalkingDead?
Once a month, TheWalkingDead wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 21 hours ago is when its current world was made.
What does wipe day look like on TheWalkingDead?
The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.
Connect
How do I join TheWalkingDead?
Console route: F1 in Rust, then client.connect 85.190.128.216:10900. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.