Rust Player Stats
Live UTC 90,153 playing

Online 85.190.162.105:11200 checked 9m ago

Skynet by C_Sky

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#8,636top 39%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps10
average over 48 hours; 60 or more is smooth
Standingtop 39%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

FitnessServer performance

02.557.51016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Skynet by C_Sky online, and how reliable is it?

Online now, Skynet by C_Sky is up. Going by the uptime it reports, the last restart came about 9 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 17 October 2026.

Does Skynet by C_Sky run smoothly?

The last 48 hours average out at 10 server fps; it never dropped below 10. Buildings, deployables and everything else in the world pushed the entity count to 67,804. 2,301 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Skynet by C_Sky on?

On Windows, Skynet by C_Sky runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Skynet by C_Sky located?

There is no region published on Skynet by C_Sky. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 85.190.162.105:11200.

Tags

What do the server tags on Skynet by C_Sky mean?

Tags published by Skynet by C_Sky and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Skynet by C_Sky?

These Rust Player Stats lists take Skynet by C_Sky: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Skynet by C_Sky?

Skynet by C_Sky runs a game-generated procedural map: size 3,500, seed 6738. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Skynet by C_Sky?

The name of Skynet by C_Sky does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on Skynet by C_Sky at the moment?

Out of 50 slots, 0 are taken on Skynet by C_Sky at this moment. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 0 players.

Where does Skynet by C_Sky sit in the rankings?

The last seven days put Skynet by C_Sky at #8,636 on player hours: top 39% of all ranked servers.

Wipe schedule

What is the wipe schedule on Skynet by C_Sky?

The rhythm of Skynet by C_Sky's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 12 days 23 hours ago is when its current world was made.

Joining the server

How do I join Skynet by C_Sky?

In the Rust console (F1) type client.connect 85.190.162.105:11200. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.