Online 85.190.163.140:11100 checked 10m ago
PrCross PVE
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 08:59 UTC12d ago | 1 | – | running | 0 |
| Sun 11 Oct, 21:22 UTC18d ago | 1 | halved by day 1 | 5.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is PrCross PVE online, and how reliable is it?
Right now PrCross PVE is online. Going by the uptime it reports, the last restart came about 18 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 11 October 2026.
Does PrCross PVE run smoothly?
10 server fps on average over 48 hours, and never under 10. Its entity count reached 92,232: buildings, deployables and the rest of the world. Memory use reached 2,366 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is PrCross PVE on?
Windows carries Rust network protocol 2635 and build 168909 at PrCross PVE. To get in, your game needs the same protocol; Steam handles the update.
Where is PrCross PVE located?
Nothing on PrCross PVE states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 85.190.163.140:11100 is the address.
Server tags
What do the server tags on PrCross PVE mean?
The game's server browser reads these tags from PrCross PVE: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include PrCross PVE?
The Rust Player Stats lists that include PrCross PVE are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on PrCross PVE?
The procedural map on PrCross PVE is size 4,000, generated by the game from seed 9134. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on PrCross PVE?
The name of PrCross PVE does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is PrCross PVE right now?
Out of 50 slots, 0 are taken on PrCross PVE at this moment. Averaged out across the past week, the count is 0 players.
Where does PrCross PVE sit in the rankings?
The last seven days put PrCross PVE at #15,276 on player hours: top 69% of all ranked servers.
Wipe days
What is the wipe schedule on PrCross PVE?
To tell its rhythm, more of PrCross PVE's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 13 hours ago.
What does wipe day look like on PrCross PVE?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 3 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.
Connect
How do I join PrCross PVE?
In the Rust console (F1) type client.connect 85.190.163.140:11100. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
