Rust Player Stats
Live UTC 75,264 playing

Online 85.190.163.140:11100 checked 10m ago

PrCross PVE

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,276top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps10
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

02.557.51023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:59 UTC12d ago 1 – running 0
Sun 11 Oct, 21:22 UTC18d ago 1 halved by day 1 5.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is PrCross PVE online, and how reliable is it?

Right now PrCross PVE is online. Going by the uptime it reports, the last restart came about 18 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 11 October 2026.

Does PrCross PVE run smoothly?

10 server fps on average over 48 hours, and never under 10. Its entity count reached 92,232: buildings, deployables and the rest of the world. Memory use reached 2,366 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is PrCross PVE on?

Windows carries Rust network protocol 2635 and build 168909 at PrCross PVE. To get in, your game needs the same protocol; Steam handles the update.

Where is PrCross PVE located?

Nothing on PrCross PVE states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 85.190.163.140:11100 is the address.

Server tags

What do the server tags on PrCross PVE mean?

The game's server browser reads these tags from PrCross PVE: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include PrCross PVE?

The Rust Player Stats lists that include PrCross PVE are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on PrCross PVE?

The procedural map on PrCross PVE is size 4,000, generated by the game from seed 9134. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on PrCross PVE?

The name of PrCross PVE does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is PrCross PVE right now?

Out of 50 slots, 0 are taken on PrCross PVE at this moment. Averaged out across the past week, the count is 0 players.

Where does PrCross PVE sit in the rankings?

The last seven days put PrCross PVE at #15,276 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on PrCross PVE?

To tell its rhythm, more of PrCross PVE's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 13 hours ago.

What does wipe day look like on PrCross PVE?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 3 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join PrCross PVE?

In the Rust console (F1) type client.connect 85.190.163.140:11100. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.