Rust Player Stats
Live UTC 94,127 playing

Online 85.209.231.118:28015 checked 7m ago

R2 - Aim training / Matchmaking / Facechecks - EU Main

moddedcarbon
Players now67
Slots400
Full17%
7-day average34peak 155
Rank#465top 2%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 400 slots
Players now67
17% of the slots taken
7-day average34
players on an average hour this week
7-day peak155
the fullest it got this week
48-hour peak155
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 2%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
05010015020017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is R2 - Aim training / Matchmaking / Facechecks - EU Main online, and how reliable is it?

The lights are on at R2 - Aim training / Matchmaking / Facechecks - EU Main: online as you read this. The reported uptime puts the last restart at roughly 12 hours ago. The last 7 full days put it at 165 of 168 hours up, 98% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does R2 - Aim training / Matchmaking / Facechecks - EU Main run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 60. Its entity count reached 4,503: buildings, deployables and the rest of the world. The memory ceiling was 2,813 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is R2 - Aim training / Matchmaking / Facechecks - EU Main on?

Linux carries Rust network protocol 2635 and build 168909 at R2 - Aim training / Matchmaking / Facechecks - EU Main. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is R2 - Aim training / Matchmaking / Facechecks - EU Main located?

Nothing in the tags places R2 - Aim training / Matchmaking / Facechecks - EU Main, but its name points to Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 85.209.231.118:28015.

Lists and filters

What do the server tags on R2 - Aim training / Matchmaking / Facechecks - EU Main mean?

gmrust (Game mode): Rust survival as standard; mp400 (Max players): It holds 400 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): It's a training ground for aim and PvP, loot included; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon are the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs R2 - Aim training / Matchmaking / Facechecks - EU Main?

One operator most likely runs R2 - Aim training / Matchmaking / Facechecks - EU Main and the 2 other servers we track that share its r2rust.com hostname.

Which Rust Player Stats lists and filters include R2 - Aim training / Matchmaking / Facechecks - EU Main?

The Rust Player Stats lists that include R2 - Aim training / Matchmaking / Facechecks - EU Main are: EU Rust servers, live, Modded Rust servers, live and Rust aim training servers, ranked live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50; Average players: 25+ on average.

Map and rules

Which map is running on R2 - Aim training / Matchmaking / Facechecks - EU Main?

R2 - Aim training / Matchmaking / Facechecks - EU Main runs a game-generated procedural map: size 6,000, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called discord.gg/r2aim.

What are the rules and settings on R2 - Aim training / Matchmaking / Facechecks - EU Main?

No gather rate appears in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main. You can group up to 12 players. minigames & battle royale, battle royale, parkour, arenas and Bedwars. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on R2 - Aim training / Matchmaking / Facechecks - EU Main at the moment?

67 of 400 slots are filled on R2 - Aim training / Matchmaking / Facechecks - EU Main right now. Seven days back gives an average of 34 players and a peak of 155. It drew its biggest crowd of the last 48 hours at 18:00 UTC: 128 players on average.

Where does R2 - Aim training / Matchmaking / Facechecks - EU Main sit in the rankings?

Player hours over seven days place R2 - Aim training / Matchmaking / Facechecks - EU Main at #465, among the top 2% of ranked servers.

Wipe timing

What is the wipe schedule on R2 - Aim training / Matchmaking / Facechecks - EU Main?

The record holds too few of R2 - Aim training / Matchmaking / Facechecks - EU Main's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 22 hours ago.

Joining the server

How do I join R2 - Aim training / Matchmaking / Facechecks - EU Main?

Console route: F1 in Rust, then client.connect 85.209.231.118:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://r2rust.com.

GlossaryServer tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Rust survival as standard.
mp400
Max players It holds 400 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training It's a training ground for aim and PvP, loot included.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.