Rust Player Stats
Live UTC 51,000 playing

Offline 85.72.131.117:28015 checked 19d ago

Eternal Rust | DEV

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,885top 72%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW26d ago 1 – running 1
Wed 23 Sep, 09:57 UTC34d ago 1 held half 8.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Eternal Rust | DEV online, and how reliable is it?

Eternal Rust | DEV sits offline; 19 days 15 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 23 September 2026.

Which Rust version is Eternal Rust | DEV on?

Windows carries Rust network protocol 2634 and build 167058 at Eternal Rust | DEV. Steam updates your game for you, but the protocol has to match to join.

Where is Eternal Rust | DEV located?

No region is published by Eternal Rust | DEV. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 85.72.131.117:28015 is the address.

Server tags

What do the server tags on Eternal Rust | DEV mean?

Tags published by Eternal Rust | DEV and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts6 (Group limit): Teams cap at 6; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Eternal Rust | DEV?

The Rust Player Stats lists that include Eternal Rust | DEV are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Eternal Rust | DEV?

The game generates the procedural map on Eternal Rust | DEV.

What are the rules and settings on Eternal Rust | DEV?

Nothing in the name of Eternal Rust | DEV states a gather rate. Groups top out at 6 players. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Eternal Rust | DEV at the moment?

The board shows Eternal Rust | DEV offline, last seen 19 days 15 hours ago.

Where does Eternal Rust | DEV sit in the rankings?

Player hours over seven days place Eternal Rust | DEV at #15,885, among the top 72% of ranked servers.

Wipe days

What is the wipe schedule on Eternal Rust | DEV?

The rhythm of Eternal Rust | DEV's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 5 hours ago, its current world was made.

What does wipe day look like on Eternal Rust | DEV?

1 players on average is what its recent wipes drew at their busiest. 37 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Joining the server

How do I join Eternal Rust | DEV?

In the Rust console (F1) type client.connect 85.72.131.117:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players It holds 100 slots.
ts6
Group limit Teams cap at 6.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167058
Build Build number: 167058.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.