Offline 86.146.176.163:28015 checked 7h ago
Local Server1 MAIN
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:12 UTC14d ago | 1 | – | running | 0 |
| Tue 6 Oct, 12:20 UTC23d ago | 1 | halved by day 8 | 9.3 days | 0 |
| Wed 30 Sep, 17:39 UTC29d ago | 0 | – | 5.8 days | 1 |
| Mon 21 Sep, 17:07 UTC38d ago | 1 | held half | 9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Local Server1 MAIN online, and how reliable is it?
Down at the moment, Local Server1 MAIN was last seen 7 hours ago. The reported uptime puts the last restart at roughly 37 minutes ago. The last 7 full days put it at 21 of 168 hours up, 12% uptime. The first record Rust Player Stats has of it is 17 September 2026.
Does Local Server1 MAIN run smoothly?
Averaging 240 server fps across the last 48 hours, it held a floor of 240. Buildings, deployables and everything else in the world pushed the entity count to 7,955. Memory use reached 1,371 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Local Server1 MAIN on?
Windows carries Rust network protocol 2635 and build 168909 at Local Server1 MAIN. To get in, your game needs the same protocol; Steam handles the update.
Where is Local Server1 MAIN located?
There is no region published on Local Server1 MAIN. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 86.146.176.163:28015.
Server tags
What do the server tags on Local Server1 MAIN mean?
Tags published by Local Server1 MAIN and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Local Server1 MAIN?
You will find Local Server1 MAIN on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on Local Server1 MAIN?
The procedural map on Local Server1 MAIN is size 1,500, generated by the game from seed 9876513. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Local Server1 MAIN?
No gather rate appears in the name of Local Server1 MAIN. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.
Player counts
What is the population on Local Server1 MAIN at the moment?
The board shows Local Server1 MAIN offline, last seen 7 hours ago. The seven-day average sits at 1 players; the peak reached 1. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 1 players.
Where does Local Server1 MAIN sit in the rankings?
The last seven days put Local Server1 MAIN at #6,940 on player hours: top 31% of all ranked servers.
Wipe days
What is the wipe schedule on Local Server1 MAIN?
No next wipe can be predicted for Local Server1 MAIN, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days ago, its current world was made.
What does wipe day look like on Local Server1 MAIN?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 8 when it didn't hold.
How to join
How do I join Local Server1 MAIN?
Press F1 in Rust, bring up the console and enter client.connect 86.146.176.163:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.