Offline 86.21.55.201:28019 checked 35d ago
MattOS Experimental Playtest Server
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:20 UTC35d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:41 UTC35d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:53 UTC36d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:41 UTC36d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 10:47 UTC36d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 03:44 UTC37d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 21:25 UTC37d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 14:39 UTC37d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 06:35 UTC37d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is MattOS Experimental Playtest Server online, and how reliable is it?
Down at the moment, MattOS Experimental Playtest Server was last seen 35 days 11 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 17 September 2026, Rust Player Stats saw it for the first time.
Which Rust version is MattOS Experimental Playtest Server on?
On Windows, MattOS Experimental Playtest Server runs Rust network protocol 2633 and build 164530. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is MattOS Experimental Playtest Server located?
There is no region published on MattOS Experimental Playtest Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 86.21.55.201:28019.
Tags
What do the server tags on MattOS Experimental Playtest Server mean?
The game's server browser reads these tags from MattOS Experimental Playtest Server: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include MattOS Experimental Playtest Server?
The Rust Player Stats lists that include MattOS Experimental Playtest Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is running on MattOS Experimental Playtest Server?
A procedural map, generated by the game, is what MattOS Experimental Playtest Server runs.
What are the rules and settings on MattOS Experimental Playtest Server?
No gather rate appears in the name of MattOS Experimental Playtest Server. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.
Live counts
What is the population on MattOS Experimental Playtest Server at the moment?
Last seen 35 days 11 hours ago, MattOS Experimental Playtest Server is offline right now.
Where does MattOS Experimental Playtest Server sit in the rankings?
Ranked #15,460 on seven-day player hours, MattOS Experimental Playtest Server is in the top 67% of all ranked servers.
Wipe days
What is the wipe schedule on MattOS Experimental Playtest Server?
There is no next wipe to predict for MattOS Experimental Playtest Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 35 days 12 hours ago, its current world was made.
What does wipe day look like on MattOS Experimental Playtest Server?
The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.
Connect
How do I join MattOS Experimental Playtest Server?
Press F1 in Rust, bring up the console and enter client.connect 86.21.55.201:28019. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.