Offline 86.26.236.220:28015 checked 12d ago
Carbon Local Development
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Carbon Local Development online, and how reliable is it?
Down at the moment, Carbon Local Development was last seen 12 days 13 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 4 October 2026.
Which Rust version is Carbon Local Development on?
On Windows, Carbon Local Development runs Rust network protocol 2634 and build 166652. To get in, your game needs the same protocol; Steam handles the update.
Where is Carbon Local Development located?
Nothing on Carbon Local Development states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 86.26.236.220:28015.
Lists and filters
What do the server tags on Carbon Local Development mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins are the tags Carbon Local Development publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Carbon Local Development?
The Rust Player Stats lists that include Carbon Local Development are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is running on Carbon Local Development?
The game generates the procedural map on Carbon Local Development.
What are the rules and settings on Carbon Local Development?
Nothing in the name of Carbon Local Development states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is Carbon Local Development right now?
Last seen 12 days 13 hours ago, Carbon Local Development is offline right now.
Where does Carbon Local Development sit in the rankings?
Ranked #13,743 on seven-day player hours, Carbon Local Development is in the top 64% of all ranked servers.
Wipe timing
What is the wipe schedule on Carbon Local Development?
The rhythm of Carbon Local Development's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 days 13 hours ago is when its current world was made.
Connect
How do I join Carbon Local Development?
Press F1 in Rust, bring up the console and enter client.connect 86.26.236.220:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.