Rust Player Stats
Live UTC 42,938 playing

Offline 86.85.213.120:28015 checked 2d ago

RF Rework Test (local)

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#14,221top 64%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:16 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RF Rework Test (local) online, and how reliable is it?

Offline right now, with a last sighting 2 days 18 hours ago: RF Rework Test (local). 0 of 48 hours were up over the last 2 full days, 0% of the time. Rust Player Stats logged it for the first time on 26 October 2026.

Which Rust version is RF Rework Test (local) on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at RF Rework Test (local). Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RF Rework Test (local) located?

There is no region published on RF Rework Test (local). Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 86.85.213.120:28015 is the address.

Lists and filters

What do the server tags on RF Rework Test (local) mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags RF Rework Test (local) publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RF Rework Test (local)?

The Rust Player Stats lists that include RF Rework Test (local) are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on RF Rework Test (local)?

RF Rework Test (local) runs a map the game generates: procedural.

What are the rules and settings on RF Rework Test (local)?

No gather rate appears in the name of RF Rework Test (local). Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

How full is RF Rework Test (local) right now?

Last seen 2 days 18 hours ago, RF Rework Test (local) is offline right now. The seven-day average sits at 0 players; the peak reached 1.

Where does RF Rework Test (local) sit in the rankings?

Ranked #14,221 on seven-day player hours, RF Rework Test (local) is in the top 64% of all ranked servers.

Wipe days

What is the wipe schedule on RF Rework Test (local)?

The record holds too few of RF Rework Test (local)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 3 days 8 hours ago is when its current world was made.

What does wipe day look like on RF Rework Test (local)?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join RF Rework Test (local)?

In the Rust console (F1) type client.connect 86.85.213.120:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.