Rust Player Stats
Live UTC 39,834 playing

Offline 89.105.199.147:28015 checked 5d ago

Server_210_DevBlog

modded
Players now1
Slots10
Full10%
7-day average1peak 1
Rank#10,086top 45%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 45%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Server_210_DevBlog online, and how reliable is it?

Server_210_DevBlog sits offline; 5 days 6 hours ago is when it was last seen. The last 6 full days put it at 2 of 144 hours up, 1% uptime. Rust Player Stats logged it for the first time on 22 October 2026.

Which Rust version is Server_210_DevBlog on?

Windows carries Rust network protocol 2201 at Server_210_DevBlog. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Server_210_DevBlog located?

No region is published by Server_210_DevBlog. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 89.105.199.147:28015.

Server tags

What do the server tags on Server_210_DevBlog mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; v2201 (Protocol): Your game must be on protocol 2201 to get in; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; hd910d3d2 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it are the tags Server_210_DevBlog publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Server_210_DevBlog?

The Rust Player Stats lists that include Server_210_DevBlog are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Last wipe: In the last week.

Rules and settings

Which map is running on Server_210_DevBlog?

Server_210_DevBlog runs a map the game generates: procedural.

What are the rules and settings on Server_210_DevBlog?

Nothing in the name of Server_210_DevBlog states a gather rate. The group limit goes unpublished here. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Anti-cheat is off: VAC.

Live counts

What is the population on Server_210_DevBlog at the moment?

Last seen 5 days 6 hours ago, Server_210_DevBlog is offline right now. Seven days back gives an average of 1 players and a peak of 1.

Where does Server_210_DevBlog sit in the rankings?

Ranked #10,086 on seven-day player hours, Server_210_DevBlog is in the top 45% of all ranked servers.

Wipe schedule

What is the wipe schedule on Server_210_DevBlog?

To tell its rhythm, more of Server_210_DevBlog's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 6 days 11 hours ago.

Joining the server

How do I join Server_210_DevBlog?

Press F1 in Rust, bring up the console and enter client.connect 89.105.199.147:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
v2201
Protocol Your game must be on protocol 2201 to get in.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

hd910d3d2
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.