Rust Player Stats
Live UTC 102,993 playing

Offline 89.125.214.42:28015 checked 29d ago

TestServ12

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#16,810top 70%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is TestServ12 online, and how reliable is it?

TestServ12 sits offline; 29 days 6 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 30 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is TestServ12 on?

On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is TestServ12 located?

No region is published by TestServ12. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 89.125.214.42:28015.

Tags

What do the server tags on TestServ12 mean?

The game's server browser reads these tags from TestServ12: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include TestServ12?

These Rust Player Stats lists take TestServ12: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on TestServ12?

A procedural map, generated by the game, is what TestServ12 runs.

What are the rules and settings on TestServ12?

No gather rate appears in the name of TestServ12. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on TestServ12 at the moment?

Last seen 29 days 6 hours ago, TestServ12 is offline right now.

Where does TestServ12 sit in the rankings?

Player hours over seven days place TestServ12 at #16,810, among the top 70% of ranked servers.

Wipe timing

What is the wipe schedule on TestServ12?

The record holds too few of TestServ12's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 6 hours ago is when its current world was made.

Connect

How do I join TestServ12?

Press F1 in Rust, bring up the console and enter client.connect 89.125.214.42:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.