Rust Player Stats
Live UTC 64,357 playing

Offline 89.125.214.42:28015 checked 28d ago

TestServ12

moddedoxide
Players now1
Slots50
Full2%
7-day average0peak –
Rank#14,336top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 60%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is TestServ12 online, and how reliable is it?

TestServ12 sits offline; 28 days 15 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 30 September 2026.

Which Rust version is TestServ12 on?

Windows carries Rust network protocol 2633 and build 165217 at TestServ12. Steam updates your game for you, but the protocol has to match to join.

Where is TestServ12 located?

There is no region published on TestServ12. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 89.125.214.42:28015 is the address.

Tags

What do the server tags on TestServ12 mean?

Tags published by TestServ12 and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include TestServ12?

The Rust Player Stats lists that include TestServ12 are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on TestServ12?

Size 1,000, seed 352165132: that is the procedural map TestServ12 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on TestServ12?

The name of TestServ12 does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is TestServ12 right now?

Last seen 28 days 15 hours ago, TestServ12 is offline right now.

Where does TestServ12 sit in the rankings?

Player hours over seven days place TestServ12 at #14,336, among the top 60% of ranked servers.

Wipe timing

What is the wipe schedule on TestServ12?

To tell its rhythm, more of TestServ12's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 22 hours ago.

Connect

How do I join TestServ12?

Press F1 in Rust, bring up the console and enter client.connect 89.125.214.42:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.