Rust Player Stats
Live UTC 61,573 playing

Offline 89.125.214.42:35001 checked 28d ago

TestServ12

moddedoxide
Players now0
Slots200
Full0%
7-day average0peak –
Rank#16,699top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is TestServ12 online, and how reliable is it?

Down at the moment, TestServ12 was last seen 28 days 13 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 30 September 2026.

Which Rust version is TestServ12 on?

On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. To get in, your game needs the same protocol; Steam handles the update.

Where is TestServ12 located?

Nothing on TestServ12 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 89.125.214.42:35001.

Server tags

What do the server tags on TestServ12 mean?

gmvanilla (Game mode): It's vanilla survival; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags TestServ12 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include TestServ12?

These Rust Player Stats lists take TestServ12: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on TestServ12?

The procedural map on TestServ12 is size 1,000, generated by the game from seed 352165132. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on TestServ12?

The name of TestServ12 does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on TestServ12 at the moment?

The board shows TestServ12 offline, last seen 28 days 13 hours ago.

Where does TestServ12 sit in the rankings?

Ranked #16,699 on seven-day player hours, TestServ12 is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on TestServ12?

To tell its rhythm, more of TestServ12's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 28 days 21 hours ago, its current world was made.

Connect

How do I join TestServ12?

In the Rust console (F1) type client.connect 89.125.214.42:35001. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp200
Max players The cap is 200 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.