Online 89.163.193.54:28015 checked 10m ago
Gamed!de SNF
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:17 UTC27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Gamed!de SNF online, and how reliable is it?
Online now, Gamed!de SNF is up. About 59 minutes ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Gamed!de SNF run smoothly?
30 server fps on average over 48 hours, and never under 17. Up to 118,442 entities sat in the world, buildings and deployables included. Memory use reached 4,485 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Gamed!de SNF on?
On Linux, Gamed!de SNF runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Gamed!de SNF located?
No region is published by Gamed!de SNF. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 89.163.193.54:28015.
Tags
What do the server tags on Gamed!de SNF mean?
Tags published by Gamed!de SNF and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Gamed!de SNF?
You will find Gamed!de SNF on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Gamed!de SNF?
Size 4,500, seed 6738: that is the procedural map Gamed!de SNF runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Gamed!de SNF?
The name of Gamed!de SNF does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
How full is Gamed!de SNF right now?
The board shows Gamed!de SNF at 0 players, with 10 slots in total. Averaged across seven days: 0 players. The high point: 4. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.
Where does Gamed!de SNF sit in the rankings?
Ranked #4,698 on seven-day player hours, Gamed!de SNF is in the top 21% of all ranked servers.
Wipe days
What is the wipe schedule on Gamed!de SNF?
The record holds too few of Gamed!de SNF's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 3 hours ago, its current world was made.
What does wipe day look like on Gamed!de SNF?
3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 34 hours after the latest wipe.
How to join
How do I join Gamed!de SNF?
Press F1 in Rust, bring up the console and enter client.connect 89.163.193.54:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.