Rust Player Stats
Live UTC 34,993 playing

Online 89.163.193.54:28015 checked 10m ago

Gamed!de SNF

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 4
Rank#4,698top 21%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Gamed!de SNF online, and how reliable is it?

Online now, Gamed!de SNF is up. About 59 minutes ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Gamed!de SNF run smoothly?

30 server fps on average over 48 hours, and never under 17. Up to 118,442 entities sat in the world, buildings and deployables included. Memory use reached 4,485 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Gamed!de SNF on?

On Linux, Gamed!de SNF runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Gamed!de SNF located?

No region is published by Gamed!de SNF. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 89.163.193.54:28015.

Tags

What do the server tags on Gamed!de SNF mean?

Tags published by Gamed!de SNF and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Gamed!de SNF?

You will find Gamed!de SNF on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Gamed!de SNF?

Size 4,500, seed 6738: that is the procedural map Gamed!de SNF runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Gamed!de SNF?

The name of Gamed!de SNF does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is Gamed!de SNF right now?

The board shows Gamed!de SNF at 0 players, with 10 slots in total. Averaged across seven days: 0 players. The high point: 4. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.

Where does Gamed!de SNF sit in the rankings?

Ranked #4,698 on seven-day player hours, Gamed!de SNF is in the top 21% of all ranked servers.

Wipe days

What is the wipe schedule on Gamed!de SNF?

The record holds too few of Gamed!de SNF's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 3 hours ago, its current world was made.

What does wipe day look like on Gamed!de SNF?

3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 34 hours after the latest wipe.

How to join

How do I join Gamed!de SNF?

Press F1 in Rust, bring up the console and enter client.connect 89.163.193.54:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.