Rust Player Stats
Live UTC 72,836 playing

Online EU 89.218.13.144:28015 checked 13m ago

[Rust.kz] Classic

weekly wipes vanillaoxide
Players now3
Slots500
Full1%
7-day average12peak 72
Rank#843top 4% · #371 in EU
Last wipe5d agoweekly schedule
Next wipe1d 1hThu 29 Oct, 14:28 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 500 slots
Players now3
1% of the slots taken
7-day average12
players on an average hour this week
7-day peak72
the fullest it got this week
48-hour peak26
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps93
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304014:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

025507510014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 14:28 UTCin 1d 1h Every Thursday at 14:28 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak49players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 1d 1hThu 29 Oct, 14:28 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 14:28 UTC
  4. 22d 1hThu 19 Nov, 14:28 UTC
  5. 29d 1hThu 26 Nov, 14:28 UTC
  6. 36d 5hThu 3 Dec, 19:00 UTCFW
  7. 43d 1hThu 10 Dec, 14:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:28 UTC5d ago 72 – running 3
Thu 15 Oct, 14:28 UTC12d ago 39 halved by day 3 7 days 10
Thu 8 Oct, 14:28 UTC19d ago 37 halved by day 4 7 days 10
Thu 1 Oct, 17:54 UTC FW26d ago 29 halved by day 4 6.9 days 3
Thu 24 Sep, 14:32 UTC33d ago 52 halved by day 4 7.1 days 5
Thu 17 Sep, 14:28 UTC40d ago 49 halved by day 4 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [Rust.kz] Classic online, and how reliable is it?

The lights are on at [Rust.kz] Classic: online as you read this. About 6 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [Rust.kz] Classic run smoothly?

The last 48 hours average out at 93 server fps; it never dropped below 71. Its entity count reached 101,579: buildings, deployables and the rest of the world. Memory use reached 3,366 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [Rust.kz] Classic on?

Linux carries Rust network protocol 2635 and build 168909 at [Rust.kz] Classic. To get in, your game needs the same protocol; Steam handles the update.

Where is [Rust.kz] Classic located?

[Rust.kz] Classic gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 89.218.13.144:28015.

Server tags

What do the server tags on [Rust.kz] Classic mean?

The game's server browser reads these tags from [Rust.kz] Classic: gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): It uses Oxide (uMod) for plugins; EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [Rust.kz] Classic?

The same operator most likely runs 1 other server we track, since [Rust.kz] Classic carries a rust.kz hostname too.

Which Rust Player Stats lists and filters include [Rust.kz] Classic?

You will find [Rust.kz] Classic on the following Rust Player Stats lists: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

Server rules

Which map is running on [Rust.kz] Classic?

Size 3,650, seed 1337: that is the procedural map [Rust.kz] Classic runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on [Rust.kz] Classic?

Nothing in the name of [Rust.kz] Classic states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. You will find it listed as Community. Oxide plugins are running. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Live counts

How full is [Rust.kz] Classic right now?

Out of 500 slots, 3 are taken on [Rust.kz] Classic at this moment. Averaged across seven days: 12 players. The high point: 72. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 23 players.

Where does [Rust.kz] Classic sit in the rankings?

[Rust.kz] Classic sits at #843 for player hours in the past seven days — #371 in Europe and inside the top 4% of every ranked server.

Wipe timing

What is the wipe schedule on [Rust.kz] Classic?

[Rust.kz] Classic follows a wipe rhythm of every Thursday at 14:28 UTC. Thursday 29 October at 14:28 UTC is when its next wipe is due. The world it runs now was made 5 days 22 hours ago. A weekly wipe schedule is published in its tags.

What does wipe day look like on [Rust.kz] Classic?

At their busiest, its recent wipes drew 49 players on average. The crowd reached its peak 2 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4, it had fallen below half when it didn't hold.

How to join

How do I join [Rust.kz] Classic?

Press F1 in Rust, bring up the console and enter client.connect 89.218.13.144:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/STJwd78hZz is where its website lives.

GlossaryServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players Slot count: 500.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.