Online EU 89.218.13.150:28015 checked 11m ago
[Rust.kz] Test
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeTuesday 3 November, 08:21 UTCin 6d 11h Its weekly schedule tag · low confidence
Coming wipes
- 6d 11hTue 3 Nov, 08:21 UTC
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 13d 11hTue 10 Nov, 08:21 UTC
- 20d 11hTue 17 Nov, 08:21 UTC
- 27d 11hTue 24 Nov, 08:21 UTC
- 34d 11hTue 1 Dec, 08:21 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 41d 11hTue 8 Dec, 08:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:21 UTC12h ago | – | – | running | 0 |
| Fri 23 Oct, 15:43 UTC4d ago | 0 | – | – | 0 |
| Thu 22 Oct, 10:08 UTC5d ago | 3 | – | 1.2 days | 0 |
| Thu 15 Oct, 08:32 UTC12d ago | 4 | halved by day 3 | 7.1 days | 0 |
| Sat 10 Oct, 13:59 UTC17d ago | 1 | held half | 4.8 days | 0 |
| Fri 2 Oct, 16:19 UTC25d ago | 1 | halved by day 2 | 7.9 days | 0 |
| Thu 1 Oct, 17:51 UTC FW26d ago | 5 | – | 0.9 days | 4 |
| Wed 30 Sep, 06:07 UTC27d ago | 5 | – | 1.5 days | 0 |
| Thu 24 Sep, 06:11 UTC33d ago | 2 | halved by day 3 | 6 days | 0 |
| Fri 18 Sep, 14:16 UTC39d ago | 2 | halved by day 1 | 5.7 days | 2 |
| Thu 17 Sep, 13:04 UTC40d ago | 5 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [Rust.kz] Test online, and how reliable is it?
Online now, [Rust.kz] Test is up. The reported uptime puts the last restart at roughly 10 hours ago. 6 of 168 hours were up over the last 7 full days, 4% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does [Rust.kz] Test run smoothly?
Averaging 94 server fps across the last 48 hours, it held a floor of 86. Buildings, deployables and everything else in the world pushed the entity count to 81,077. 2,469 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is [Rust.kz] Test on?
On Linux, [Rust.kz] Test runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is [Rust.kz] Test located?
Its EU tag places [Rust.kz] Test in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 89.218.13.150:28015.
Tags
What do the server tags on [Rust.kz] Test mean?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe are the tags [Rust.kz] Test publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Who runs [Rust.kz] Test?
You can see a rust.kz hostname on [Rust.kz] Test, and on 1 other server we track, so one operator probably runs them all.
Which Rust Player Stats lists and filters include [Rust.kz] Test?
You will find [Rust.kz] Test on the following Rust Player Stats lists: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Rules and settings
Which map is running on [Rust.kz] Test?
[Rust.kz] Test runs a game-generated procedural map: size 3,650, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.
What are the rules and settings on [Rust.kz] Test?
No gather rate appears in the name of [Rust.kz] Test. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on [Rust.kz] Test at the moment?
The board shows [Rust.kz] Test at 1 players, with 10 slots in total. Averaged across seven days: 1 players. The high point: 3. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 3 players.
Where does [Rust.kz] Test sit in the rankings?
In Europe it is #2,093, and #8,031 on seven-day player hours, in the top 36% of all ranked servers: [Rust.kz] Test.
Wipe timing
What is the wipe schedule on [Rust.kz] Test?
With so few of [Rust.kz] Test's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Tuesday 3 November at 08:21 UTC is when its next wipe is due. 12 hours ago is when its current world was made. A weekly wipe schedule is published in its tags.
What does wipe day look like on [Rust.kz] Test?
2 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. It fell below half by day 2.5 when it didn't hold.
Joining the server
How do I join [Rust.kz] Test?
Press F1 in Rust, bring up the console and enter client.connect 89.218.13.150:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://discord.com/invite/STJwd78hZz.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
