Rust Player Stats
Live UTC 96,345 playing

Online 89.28.237.58:28015 checked 11m ago

V-SMP Charity Event

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 2
Rank#7,731top 35%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps232
average over 48 hours; 60 or more is smooth
Standingtop 35%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct14 Oct19 Oct24 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:26 UTC1d ago – – running 0
Sun 25 Oct, 04:24 UTC4d ago 1 halved by day 1 2.5 days 0
Sat 24 Oct, 10:46 UTC5d ago 1 – 0.7 days 0
Mon 19 Oct, 17:07 UTC9d ago 1 halved by day 1 4.7 days 0
Sat 17 Oct, 15:31 UTC12d ago 1 held half 2.1 days 0
Thu 15 Oct, 21:07 UTC13d ago 2 – 1.8 days 0
Wed 14 Oct, 16:54 UTC14d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is V-SMP Charity Event online, and how reliable is it?

Right now V-SMP Charity Event is online. Going by the uptime it reports, the last restart came about 43 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 27 September 2026, Rust Player Stats saw it for the first time.

Does V-SMP Charity Event run smoothly?

232 server fps on average over 48 hours, and never under 168. Its entity count reached 16,887: buildings, deployables and the rest of the world. 2,856 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is V-SMP Charity Event on?

Rust network protocol 2635 and build 167781 on Windows: that is the setup at V-SMP Charity Event. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is V-SMP Charity Event located?

Nothing on V-SMP Charity Event states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 89.28.237.58:28015.

Lists and filters

What do the server tags on V-SMP Charity Event mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags V-SMP Charity Event publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include V-SMP Charity Event?

The Rust Player Stats lists that include V-SMP Charity Event are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which map is running on V-SMP Charity Event?

The procedural map on V-SMP Charity Event is size 5,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on V-SMP Charity Event?

The name of V-SMP Charity Event does not say what the gather rate is. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

What is the population on V-SMP Charity Event at the moment?

Out of 10 slots, 0 are taken on V-SMP Charity Event at this moment. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 1 players.

Where does V-SMP Charity Event sit in the rankings?

Ranked #7,731 on seven-day player hours, V-SMP Charity Event is in the top 35% of all ranked servers.

Wipe timing

What is the wipe schedule on V-SMP Charity Event?

No next wipe can be predicted for V-SMP Charity Event, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 47 hours ago, its current world was made.

What does wipe day look like on V-SMP Charity Event?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join V-SMP Charity Event?

In the Rust console (F1) type client.connect 89.28.237.58:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.