Rust Player Stats
Live UTC 51,860 playing

Offline 89.34.97.19:28080 checked 19d ago

DeadFall | Survival Horror | PvPvE

moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,836top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:29 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is DeadFall | Survival Horror | PvPvE online, and how reliable is it?

Down at the moment, DeadFall | Survival Horror | PvPvE was last seen 19 days 7 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 30 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is DeadFall | Survival Horror | PvPvE on?

On Windows, DeadFall | Survival Horror | PvPvE runs Rust network protocol 2633 and build 165217. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is DeadFall | Survival Horror | PvPvE located?

Nothing on DeadFall | Survival Horror | PvPvE states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 89.34.97.19:28080.

Lists and filters

What do the server tags on DeadFall | Survival Horror | PvPvE mean?

Tags published by DeadFall | Survival Horror | PvPvE and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include DeadFall | Survival Horror | PvPvE?

These Rust Player Stats lists take DeadFall | Survival Horror | PvPvE: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on DeadFall | Survival Horror | PvPvE?

DeadFall | Survival Horror | PvPvE runs a game-generated procedural map: size 2,001, seed 481981. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on DeadFall | Survival Horror | PvPvE?

No gather rate appears in the name of DeadFall | Survival Horror | PvPvE. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is DeadFall | Survival Horror | PvPvE right now?

Down at the moment, DeadFall | Survival Horror | PvPvE was last seen 19 days 7 hours ago.

Where does DeadFall | Survival Horror | PvPvE sit in the rankings?

The last seven days put DeadFall | Survival Horror | PvPvE at #15,836 on player hours: top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on DeadFall | Survival Horror | PvPvE?

The rhythm of DeadFall | Survival Horror | PvPvE's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 7 hours ago, its current world was made.

What does wipe day look like on DeadFall | Survival Horror | PvPvE?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join DeadFall | Survival Horror | PvPvE?

Console route: F1 in Rust, then client.connect 89.34.97.19:28080. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.