Rust Player Stats
Live UTC 95,622 playing

Online 89.34.97.209:28080 checked 11m ago

NAE PvE

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,366top 70%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps236
average over 48 hours; 60 or more is smooth
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:48 UTC23d ago 1 – running 0
Mon 28 Sep, 02:27 UTC29d ago 1 halved by day 3 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is NAE PvE online, and how reliable is it?

Online now, NAE PvE is up. About 22 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 27 September 2026.

Does NAE PvE run smoothly?

The last 48 hours average out at 236 server fps; it never dropped below 202. Buildings, deployables and everything else in the world pushed the entity count to 13,307. Memory use reached 1,012 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is NAE PvE on?

Rust network protocol 2634 and build 166652 on Windows: that is the setup at NAE PvE. Steam updates your game for you, but the protocol has to match to join.

Where is NAE PvE located?

No region is published by NAE PvE. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 89.34.97.209:28080 is the address.

Tags

What do the server tags on NAE PvE mean?

The game's server browser reads these tags from NAE PvE: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include NAE PvE?

The Rust Player Stats lists that include NAE PvE are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on NAE PvE?

Size 1,800, seed 937198614: that is the procedural map NAE PvE runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on NAE PvE?

Nothing in the name of NAE PvE states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is NAE PvE right now?

0 of 50 slots are filled on NAE PvE right now. Averaged out across the past week, the count is 0 players.

Where does NAE PvE sit in the rankings?

The last seven days put NAE PvE at #15,366 on player hours: top 70% of all ranked servers.

Wipe timing

What is the wipe schedule on NAE PvE?

To tell its rhythm, more of NAE PvE's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 23 days 14 hours ago is when its current world was made.

What does wipe day look like on NAE PvE?

The average busiest point of its recent wipes was 1 players. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 3 when it didn't hold.

Connect

How do I join NAE PvE?

In the Rust console (F1) type client.connect 89.34.97.209:28080. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.