Rust Player Stats
Live UTC 72,530 playing

Offline 89.92.228.8:28015 checked 14h ago

Rust Dev Local

moddedoxide
Players now1
Slots5
Full20%
7-day average1peak 1
Rank#5,619top 25%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now1
20% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list12 of 48 hours
hours it answered in the last two days
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75114:0016:0015:0018:0021:0023:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rust Dev Local online, and how reliable is it?

Down at the moment, Rust Dev Local was last seen 14 hours ago. The last 4 full days put it at 26 of 96 hours up, 27% uptime. On 23 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rust Dev Local on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Rust Dev Local. To get in, your game needs the same protocol; Steam handles the update.

Where is Rust Dev Local located?

No region is published by Rust Dev Local. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 89.92.228.8:28015.

Lists and filters

What do the server tags on Rust Dev Local mean?

Tags published by Rust Dev Local and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust Dev Local?

The Rust Player Stats lists that include Rust Dev Local are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on Rust Dev Local?

The game generates the procedural map on Rust Dev Local.

What are the rules and settings on Rust Dev Local?

Nothing in the name of Rust Dev Local states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Rust Dev Local right now?

Down at the moment, Rust Dev Local was last seen 14 hours ago. Averaged across seven days: 1 players. The high point: 1. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 1 players.

Where does Rust Dev Local sit in the rankings?

The last seven days put Rust Dev Local at #5,619 on player hours: top 25% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Dev Local?

To tell its rhythm, more of Rust Dev Local's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 4 days 22 hours ago.

How to join

How do I join Rust Dev Local?

In the Rust console (F1) type client.connect 89.92.228.8:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp5
Max players The cap is 5 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.