Online 89.93.3.136:12015 checked 10m ago
[DEV] Server
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:47 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [DEV] Server online, and how reliable is it?
Right now [DEV] Server is online. About 2 hours ago is when it restarted, judging by its reported uptime. 38% for the last 1 day, with 9 of 24 hours actually up. Rust Player Stats logged it for the first time on 25 October 2026.
Does [DEV] Server run smoothly?
Averaging 152 server fps across the last 48 hours, it held a floor of 117. Up to 66,413 entities sat in the world, buildings and deployables included. Memory use reached 2,267 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is [DEV] Server on?
On Windows, [DEV] Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is [DEV] Server located?
There is no region published on [DEV] Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 89.93.3.136:12015 is the address.
Tags
What do the server tags on [DEV] Server mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here are the tags [DEV] Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [DEV] Server?
The Rust Player Stats lists that include [DEV] Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is running on [DEV] Server?
Size 3,500, seed 799696644: that is the procedural map [DEV] Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on [DEV] Server?
The name of [DEV] Server does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.
Live counts
What is the population on [DEV] Server at the moment?
0 of 2 slots are filled on [DEV] Server right now. The seven-day average sits at 1 players; the peak reached 2. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 1 players.
Where does [DEV] Server sit in the rankings?
Ranked #7,990 on seven-day player hours, [DEV] Server is in the top 36% of all ranked servers.
Wipe days
What is the wipe schedule on [DEV] Server?
The record holds too few of [DEV] Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 hours ago.
How to join
How do I join [DEV] Server?
Press F1 in Rust, bring up the console and enter client.connect 89.93.3.136:12015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.