Rust Player Stats
Live UTC 31,131 playing

Online EA 90.188.4.171:23014 checked 8m ago

[X4] RUSTREAL

4x biweekly wipes moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 2
Rank#4,877top 22% · #371 in EA
Last wipe14d agobiweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps50
average over 48 hours; 60 or more is smooth
Standingtop 22%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

FitnessServer performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hWed 11 Nov, 14:41 UTC
  3. 27d 9hWed 25 Nov, 14:41 UTC
  4. 35d 13hThu 3 Dec, 19:00 UTCFW
  5. 41d 9hWed 9 Dec, 14:41 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:41 UTC14d ago 2 – running 0
Thu 1 Oct, 20:53 UTC FW27d ago 3 halved by day 5 12.7 days 1
Wed 16 Sep, 17:21 UTC42d ago 2 halved by day 12 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [X4] RUSTREAL online, and how reliable is it?

Online now, [X4] RUSTREAL is up. About 6 days 5 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [X4] RUSTREAL run smoothly?

The last 48 hours average out at 50 server fps; it never dropped below 50. Buildings, deployables and everything else in the world pushed the entity count to 84,711. Memory use reached 3,767 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [X4] RUSTREAL on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [X4] RUSTREAL. Steam updates your game for you, but the protocol has to match to join.

Where is [X4] RUSTREAL located?

Its EA tag places [X4] RUSTREAL in Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 90.188.4.171:23014.

Lists and filters

What do the server tags on [X4] RUSTREAL mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): East Asia is where the browser lists it are the tags [X4] RUSTREAL publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [X4] RUSTREAL?

These Rust Player Stats lists take [X4] RUSTREAL: Modded Rust servers, live. Searching the server list with these filters returns it: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

Which map is running on [X4] RUSTREAL?

[X4] RUSTREAL runs a game-generated procedural map: size 3,750, seed 759964070. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [X4] RUSTREAL?

Gather rate for [X4] RUSTREAL is 4x, straight from its name. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on [X4] RUSTREAL at the moment?

Out of 100 slots, 0 are taken on [X4] RUSTREAL at this moment. Seven days back gives an average of 0 players and a peak of 2. Peak traffic in the last 48 hours landed at 02:00 UTC, averaging 1 players.

Where does [X4] RUSTREAL sit in the rankings?

[X4] RUSTREAL sits at #4,877 for player hours in the past seven days — #371 in Asia and inside the top 22% of every ranked server.

Wipe schedule

What is the wipe schedule on [X4] RUSTREAL?

The prediction follows its tag, because too few of [X4] RUSTREAL's wipes are on record to confirm its schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 14 days 14 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [X4] RUSTREAL?

The average busiest point of its recent wipes was 2 players. 18 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 8.5, it had fallen below half when it didn't hold.

Connect

How do I join [X4] RUSTREAL?

Console route: F1 in Rust, then client.connect 90.188.4.171:23014. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://real.gamestores.app.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.