Offline 90.254.148.131:28025 checked 21d ago
RustSkinLab Content Studio
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustSkinLab Content Studio online, and how reliable is it?
RustSkinLab Content Studio sits offline; 21 days 7 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 2 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is RustSkinLab Content Studio on?
Rust network protocol 2634 and build 166494 on Windows: that is the setup at RustSkinLab Content Studio. To get in, your game needs the same protocol; Steam handles the update.
Where is RustSkinLab Content Studio located?
There is no region published on RustSkinLab Content Studio. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 90.254.148.131:28025.
Server tags
What do the server tags on RustSkinLab Content Studio mean?
The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Rust survival as standard; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RustSkinLab Content Studio?
These Rust Player Stats lists take RustSkinLab Content Studio: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on RustSkinLab Content Studio?
The game generates the procedural map on RustSkinLab Content Studio.
What are the rules and settings on RustSkinLab Content Studio?
The name of RustSkinLab Content Studio does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is RustSkinLab Content Studio right now?
Down at the moment, RustSkinLab Content Studio was last seen 21 days 7 hours ago.
Where does RustSkinLab Content Studio sit in the rankings?
The last seven days put RustSkinLab Content Studio at #15,901 on player hours: top 72% of all ranked servers.
Wipe timing
What is the wipe schedule on RustSkinLab Content Studio?
To tell its rhythm, more of RustSkinLab Content Studio's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 6 hours ago is when its current world was made.
Joining the server
How do I join RustSkinLab Content Studio?
Press F1 in Rust, bring up the console and enter client.connect 90.254.148.131:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.