Rust Player Stats
Live UTC 59,281 playing

Offline 90.254.148.131:28025 checked 16d ago

RustSkinLab Content Studio

moddedoxide
Players now1
Slots2
Full50%
7-day average0peak –
Rank#13,283top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now1
50% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustSkinLab Content Studio online, and how reliable is it?

RustSkinLab Content Studio sits offline; 16 days ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 9 October 2026.

Which Rust version is RustSkinLab Content Studio on?

Windows carries Rust network protocol 2634 and build 166494 at RustSkinLab Content Studio. To get in, your game needs the same protocol; Steam handles the update.

Where is RustSkinLab Content Studio located?

No region is published by RustSkinLab Content Studio. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 90.254.148.131:28025.

Tags

What do the server tags on RustSkinLab Content Studio mean?

Tags published by RustSkinLab Content Studio and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustSkinLab Content Studio?

The Rust Player Stats lists that include RustSkinLab Content Studio are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on RustSkinLab Content Studio?

The game generates the procedural map on RustSkinLab Content Studio.

What are the rules and settings on RustSkinLab Content Studio?

No gather rate appears in the name of RustSkinLab Content Studio. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is RustSkinLab Content Studio right now?

The board shows RustSkinLab Content Studio offline, last seen 16 days ago.

Where does RustSkinLab Content Studio sit in the rankings?

The last seven days put RustSkinLab Content Studio at #13,283 on player hours: top 61% of all ranked servers.

Wipe days

What is the wipe schedule on RustSkinLab Content Studio?

The rhythm of RustSkinLab Content Studio's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 days 23 hours ago.

How to join

How do I join RustSkinLab Content Studio?

Console route: F1 in Rust, then client.connect 90.254.148.131:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp2
Max players It holds 2 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166494
Build Build number: 166494.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.