Online 91.122.45.39:28025 checked 8m ago
LionForge Modded #1
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:07 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 15:07 UTC13d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 07:55 UTC26d ago | 0 | – | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is LionForge Modded #1 online, and how reliable is it?
The lights are on at LionForge Modded #1: online as you read this. About 6 days 1 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 24 September 2026.
Does LionForge Modded #1 run smoothly?
166 server fps on average over 48 hours, and never under 126. Its entity count reached 64,914: buildings, deployables and the rest of the world. Memory use reached 2,851 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is LionForge Modded #1 on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at LionForge Modded #1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is LionForge Modded #1 located?
No region is published by LionForge Modded #1. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 91.122.45.39:28025 is the address.
Server tags
What do the server tags on LionForge Modded #1 mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags LionForge Modded #1 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include LionForge Modded #1?
These Rust Player Stats lists take LionForge Modded #1: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which map is running on LionForge Modded #1?
Size 3,500, seed 1695231028: that is the procedural map LionForge Modded #1 runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on LionForge Modded #1?
The name of LionForge Modded #1 does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
What is the population on LionForge Modded #1 at the moment?
0 of 50 slots are filled on LionForge Modded #1 right now. Averaged out across the past week, the count is 0 players.
Where does LionForge Modded #1 sit in the rankings?
Player hours over seven days place LionForge Modded #1 at #15,339, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on LionForge Modded #1?
No next wipe can be predicted for LionForge Modded #1, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 6 days 6 hours ago, its current world was made.
What does wipe day look like on LionForge Modded #1?
The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.
Connect
How do I join LionForge Modded #1?
Console route: F1 in Rust, then client.connect 91.122.45.39:28025. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://rust.lionforge.dev/en/.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
