Online 91.197.6.80:25141 checked 10m ago
serveur de Cloche_Art
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 5 November, 19:00 UTCin 8d 7h The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 13d 2hTue 10 Nov, 13:51 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 41d 2hTue 8 Dec, 13:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:51 UTC14d ago | 0 | – | running | 0 |
| Tue 15 Sep, 14:16 UTC42d ago | 2 | halved by day 3 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is serveur de Cloche_Art online, and how reliable is it?
The lights are on at serveur de Cloche_Art: online as you read this. The reported uptime puts the last restart at roughly 14 days 19 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does serveur de Cloche_Art run smoothly?
Averaging 50 server fps across the last 48 hours, it held a floor of 10. Buildings, deployables and everything else in the world pushed the entity count to 46,747. 3,460 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is serveur de Cloche_Art on?
Rust network protocol 2634 and build 167781 on Linux: that is the setup at serveur de Cloche_Art. Steam updates your game for you, but the protocol has to match to join.
Where is serveur de Cloche_Art located?
No region is published by serveur de Cloche_Art. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 91.197.6.80:25141.
Lists and filters
What do the server tags on serveur de Cloche_Art mean?
Tags published by serveur de Cloche_Art and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include serveur de Cloche_Art?
The Rust Player Stats lists that include serveur de Cloche_Art are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on serveur de Cloche_Art?
The procedural map on serveur de Cloche_Art is size 3,000, generated by the game from seed 271934. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on serveur de Cloche_Art?
No gather rate appears in the name of serveur de Cloche_Art. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
How full is serveur de Cloche_Art right now?
The board shows serveur de Cloche_Art at 0 players, with 5 slots in total. Averaged out across the past week, the count is 0 players.
Where does serveur de Cloche_Art sit in the rankings?
Player hours over seven days place serveur de Cloche_Art at #15,411, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on serveur de Cloche_Art?
The wipe rhythm for serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 14 days 21 hours ago, its current world was made.
What does wipe day look like on serveur de Cloche_Art?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 3, it had fallen below half when it didn't hold.
Connect
How do I join serveur de Cloche_Art?
In the Rust console (F1) type client.connect 91.197.6.80:25141. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
