Online NA · us5 91.229.114.137:28119 checked 13m ago
RGN 10x PvE [Events|Purge|Zombies|SkillTree]
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 29 October, 17:09 UTCin 55m Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 55mThu 29 Oct, 17:09 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 14d 0hThu 12 Nov, 17:09 UTC
- 21d 0hThu 19 Nov, 17:09 UTC
- 28d 0hThu 26 Nov, 17:09 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 42d 0hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 7 | – | running | 1 |
| Thu 15 Oct, 17:09 UTC13d ago | 6 | held half | 7 days | 1 |
| Thu 8 Oct, 17:09 UTC20d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 17:08 UTC FW27d ago | 8 | halved by day 4 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
The lights are on at RGN 10x PvE [Events|Purge|Zombies|SkillTree]: online as you read this. The reported uptime puts the last restart at roughly 1 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does RGN 10x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours average out at 57 server fps; it never dropped below 15. Buildings, deployables and everything else in the world pushed the entity count to 68,829. 3,537 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is RGN 10x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at RGN 10x PvE [Events|Purge|Zombies|SkillTree]. To get in, your game needs the same protocol; Steam handles the update.
Where is RGN 10x PvE [Events|Purge|Zombies|SkillTree] located?
North America is where the NA tag puts RGN 10x PvE [Events|Purge|Zombies|SkillTree], and its region code is us5. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 91.229.114.137:28119 is the address.
Lists and filters
What do the server tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads these tags from RGN 10x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): Region code: us5; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Player Stats lists take RGN 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026), Rust servers with zombies and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Map and rules
Which map is running on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs a game-generated procedural map: size 3,000, seed 995727019. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called RustGamingNation Procedural.
What are the rules and settings on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
10x gather is what RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs, matching its name. The cap is 8 players per group, the game's default. pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on RGN 10x PvE [Events|Purge|Zombies|SkillTree] at the moment?
The board shows RGN 10x PvE [Events|Purge|Zombies|SkillTree] at 0 players, with 100 slots in total. Seven days back gives an average of 2 players and a peak of 11. It drew its biggest crowd of the last 48 hours at 02:00 UTC: 4 players on average.
Where does RGN 10x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Over the last seven days RGN 10x PvE [Events|Purge|Zombies|SkillTree] has logged enough player hours for #2,447, which puts it in the top 11% of ranked servers and at #391 in North America.
Wipe timing
What is the wipe schedule on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm for RGN 10x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. On Thursday 29 October at 17:09 UTC, its next wipe is due. The world it runs now was made 6 days 23 hours ago. Its tags carry an every-two-weeks wipe schedule.
What does wipe day look like on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
The average busiest point of its recent wipes was 6 players. 21 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 40% of its recent wipes. It fell below half by day 6 when it didn't hold.
Joining the server
How do I join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust, bring up the console and enter client.connect 91.229.114.137:28119. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://rustgamingnation.com/.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
