Rust Player Stats
Live UTC 56,753 playing

Offline 91.229.114.165:28010 checked 20d ago

Test Server (Stevious Main & Mondays)

moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,842top 72%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:20 UTC20d ago 0 – running 0
Wed 7 Oct, 21:25 UTC21d ago 2 – 1.1 days 0
Sun 4 Oct, 04:01 UTC25d ago 2 held half 3.7 days 0
Fri 2 Oct, 09:55 UTC27d ago 1 – 1.8 days 0
Wed 30 Sep, 22:27 UTC28d ago 2 – 1.5 days 0
Sun 27 Sep, 00:41 UTC32d ago 2 halved by day 2 3.9 days 0
Fri 25 Sep, 08:47 UTC34d ago 1 – 1.7 days 0
Wed 23 Sep, 21:58 UTC35d ago 3 – 1.5 days 0
Sat 19 Sep, 23:58 UTC39d ago 2 held half 3.9 days 0
Fri 18 Sep, 00:04 UTC41d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Test Server (Stevious Main & Mondays) online, and how reliable is it?

Offline right now, with a last sighting 20 days 7 hours ago: Test Server (Stevious Main & Mondays). The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is Test Server (Stevious Main & Mondays) on?

Linux carries Rust network protocol 2634 and build 166652 at Test Server (Stevious Main & Mondays). To get in, your game needs the same protocol; Steam handles the update.

Where is Test Server (Stevious Main & Mondays) located?

No region is published by Test Server (Stevious Main & Mondays). Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 91.229.114.165:28010 is the address.

Lists and filters

What do the server tags on Test Server (Stevious Main & Mondays) mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Test Server (Stevious Main & Mondays) publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Test Server (Stevious Main & Mondays)?

The Rust Player Stats lists that include Test Server (Stevious Main & Mondays) are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on Test Server (Stevious Main & Mondays)?

Size 3,950, seed 1337: that is the procedural map Test Server (Stevious Main & Mondays) runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on Test Server (Stevious Main & Mondays)?

Nothing in the name of Test Server (Stevious Main & Mondays) states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Test Server (Stevious Main & Mondays) right now?

Last seen 20 days 7 hours ago, Test Server (Stevious Main & Mondays) is offline right now.

Where does Test Server (Stevious Main & Mondays) sit in the rankings?

The last seven days put Test Server (Stevious Main & Mondays) at #15,842 on player hours: top 72% of all ranked servers.

Wipe days

What is the wipe schedule on Test Server (Stevious Main & Mondays)?

No next wipe can be predicted for Test Server (Stevious Main & Mondays), because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 21 days 13 hours ago.

What does wipe day look like on Test Server (Stevious Main & Mondays)?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. It fell below half by day 2 when it didn't hold.

How to join

How do I join Test Server (Stevious Main & Mondays)?

In the Rust console (F1) type client.connect 91.229.114.165:28010. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://stevious.io/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.