Rust Player Stats
Live UTC 45,403 playing

Online 91.229.114.221:28083 checked 12m ago

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

weekly wipes moddedoxidepve
Players now2
Slots50
Full4%
7-day average2peak 6
Rank#2,489top 11%
Last wipe6d agoweekly schedule
Next wipe4hThu 29 Oct, 05:10 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now2
4% of the slots taken
7-day average2
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps52
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

FitnessServer performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 05:10 UTCin 4h Its weekly schedule tag · low confidence

usual gap3.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 4hThu 29 Oct, 05:10 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 05:10 UTC
  4. 21d 4hThu 19 Nov, 05:10 UTC
  5. 28d 4hThu 26 Nov, 05:10 UTC
  6. 35d 18hThu 3 Dec, 19:00 UTCFW
  7. 42d 4hThu 10 Dec, 05:10 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC6d ago 6 – running 1
Sun 18 Oct, 12:07 UTC10d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC17d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC21d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC22d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA online, and how reliable is it?

Right now ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is online. The reported uptime puts the last restart at roughly 6 days 4 hours ago. 144 of 168 hours were up over the last 7 full days, 86% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run smoothly?

Averaging 52 server fps across the last 48 hours, it held a floor of 36. Up to 72,709 entities sat in the world, buildings and deployables included. Memory use reached 3,412 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA located?

Nothing states a region for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, whose region code is us5. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 91.229.114.221:28083 is the address.

Lists and filters

What do the server tags on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $rus5 (Region code): The region code reads us5; ^w (Weekly): Wipes come every week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags ASHFALL | PvE Weekly | Hardcore Base Defense | BETA publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

You will find ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules and settings

Which map is running on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Size 3,500, seed 1926361453: that is the procedural map ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

No gather rate appears in the name of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. The cap is 8 players per group, the game's default. pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA at the moment?

Out of 50 slots, 2 are taken on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA at this moment. Averaged across seven days: 2 players. The high point: 6. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 4 players.

Where does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA sit in the rankings?

Ranked #2,489 on seven-day player hours, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is in the top 11% of all ranked servers.

Wipe timing

What is the wipe schedule on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

With so few of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 29 October at 05:10 UTC, its next wipe is due. 6 days 19 hours ago is when its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 14 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

In the Rust console (F1) type client.connect 91.229.114.221:28083. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/qr6JXaVQTq is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$rus5
Region code The region code reads us5.

Wipe schedule

^w
Weekly Wipes come every week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.