Rust Player Stats
Live UTC 56,753 playing

Offline 91.231.66.96:28115 checked 45d ago

[TEST] QAZAQ FLOOD LAB - do not join

moddedoxide
Players now0
Slots2
Full0%
7-day average0peak –
Rank#15,126no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [TEST] QAZAQ FLOOD LAB - do not join online, and how reliable is it?

[TEST] QAZAQ FLOOD LAB - do not join sits offline; 45 days 8 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is [TEST] QAZAQ FLOOD LAB - do not join on?

Rust network protocol 2633 and build 163794 on Windows: that is the setup at [TEST] QAZAQ FLOOD LAB - do not join. To get in, your game needs the same protocol; Steam handles the update.

Where is [TEST] QAZAQ FLOOD LAB - do not join located?

No region is published by [TEST] QAZAQ FLOOD LAB - do not join. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 91.231.66.96:28115.

Server tags

What do the server tags on [TEST] QAZAQ FLOOD LAB - do not join mean?

gmrust (Game mode): Rust survival as standard; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags [TEST] QAZAQ FLOOD LAB - do not join publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [TEST] QAZAQ FLOOD LAB - do not join?

The Rust Player Stats lists that include [TEST] QAZAQ FLOOD LAB - do not join are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What are the rules and settings on [TEST] QAZAQ FLOOD LAB - do not join?

Nothing in the name of [TEST] QAZAQ FLOOD LAB - do not join states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [TEST] QAZAQ FLOOD LAB - do not join right now?

Down at the moment, [TEST] QAZAQ FLOOD LAB - do not join was last seen 45 days 8 hours ago.

Where does [TEST] QAZAQ FLOOD LAB - do not join sit in the rankings?

Player hours over seven days place [TEST] QAZAQ FLOOD LAB - do not join at #15,126, among the top – of ranked servers.

Wipe schedule

What is the wipe schedule on [TEST] QAZAQ FLOOD LAB - do not join?

The rhythm of [TEST] QAZAQ FLOOD LAB - do not join's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 45 days 19 hours ago, its current world was made.

Joining the server

How do I join [TEST] QAZAQ FLOOD LAB - do not join?

In the Rust console (F1) type client.connect 91.231.66.96:28115. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp2
Max players Slot count: 2.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.