Online 91.240.74.124:28015 checked 15m ago
INTFO Rust | Procedural
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:19 UTC24d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:32 UTC FW25d ago | 1 | – | 1.4 days | 0 |
| Sun 20 Sep, 11:26 UTC37d ago | 1 | halved by day 4 | 11.5 days | 0 |
| Fri 18 Sep, 11:05 UTC39d ago | 1 | halved by day 1 | 2 days | 0 |
| Thu 17 Sep, 20:42 UTC40d ago | 1 | – | 0.6 days | 0 |
| Wed 16 Sep, 22:44 UTC40d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is INTFO Rust | Procedural online, and how reliable is it?
Online now, INTFO Rust | Procedural is up. Going by the uptime it reports, the last restart came about 23 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 16 September 2026.
Does INTFO Rust | Procedural run smoothly?
Averaging 46 server fps across the last 48 hours, it held a floor of 2. Up to 79,836 entities sat in the world, buildings and deployables included. Memory use reached 5,031 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is INTFO Rust | Procedural on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at INTFO Rust | Procedural. Steam updates your game for you, but the protocol has to match to join.
Where is INTFO Rust | Procedural located?
Its region code reads pol, and no region is published by INTFO Rust | Procedural. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 91.240.74.124:28015 is the address.
Tags
What do the server tags on INTFO Rust | Procedural mean?
The game's server browser reads these tags from INTFO Rust | Procedural: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $rpol (Region code): Its region code is pol; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include INTFO Rust | Procedural?
These Rust Player Stats lists take INTFO Rust | Procedural: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is running on INTFO Rust | Procedural?
Size 3,500, seed 1573025114: that is the procedural map INTFO Rust | Procedural runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on INTFO Rust | Procedural?
Nothing in the name of INTFO Rust | Procedural states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is INTFO Rust | Procedural right now?
Out of 10 slots, 0 are taken on INTFO Rust | Procedural at this moment. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 22:00 UTC: 2 players on average.
Where does INTFO Rust | Procedural sit in the rankings?
The last seven days put INTFO Rust | Procedural at #9,788 on player hours: top 44% of all ranked servers.
Wipe timing
What is the wipe schedule on INTFO Rust | Procedural?
There is no next wipe to predict for INTFO Rust | Procedural, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 24 days 13 hours ago, its current world was made.
What does wipe day look like on INTFO Rust | Procedural?
At their busiest, its recent wipes drew 1 players on average. 33 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2.5, it had fallen below half when it didn't hold.
Joining the server
How do I join INTFO Rust | Procedural?
Press F1 in Rust, bring up the console and enter client.connect 91.240.74.124:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://rust.intfo.ru.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$rpol,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$rpol
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.