Rust Player Stats
Live UTC 35,915 playing

Offline 91.98.178.181:28080 checked 15d ago

Hostile Sector Solo PVE

moddedcarbon
Players now0
Slots1
Full0%
7-day average0peak –
Rank#14,156top 65%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC15d ago 1 – running 1
Sat 10 Oct, 22:33 UTC17d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Hostile Sector Solo PVE online, and how reliable is it?

Offline right now, with a last sighting 15 days 7 hours ago: Hostile Sector Solo PVE. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 10 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Hostile Sector Solo PVE on?

On Windows, Hostile Sector Solo PVE runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but the protocol has to match to join.

Where is Hostile Sector Solo PVE located?

Nothing on Hostile Sector Solo PVE states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 91.98.178.181:28080.

Tags

What do the server tags on Hostile Sector Solo PVE mean?

Tags published by Hostile Sector Solo PVE and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Hostile Sector Solo PVE?

The Rust Player Stats lists that include Hostile Sector Solo PVE are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Hostile Sector Solo PVE?

Hostile Sector Solo PVE runs a game-generated procedural map: size 4,500, seed 1870104028. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Hostile Sector Solo PVE?

No gather rate appears in the name of Hostile Sector Solo PVE. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Population

How full is Hostile Sector Solo PVE right now?

The board shows Hostile Sector Solo PVE offline, last seen 15 days 7 hours ago.

Where does Hostile Sector Solo PVE sit in the rankings?

Ranked #14,156 on seven-day player hours, Hostile Sector Solo PVE is in the top 65% of all ranked servers.

Wipe schedule

What is the wipe schedule on Hostile Sector Solo PVE?

The rhythm of Hostile Sector Solo PVE's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 15 days 7 hours ago is when its current world was made.

What does wipe day look like on Hostile Sector Solo PVE?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Joining the server

How do I join Hostile Sector Solo PVE?

Console route: F1 in Rust, then client.connect 91.98.178.181:28080. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.