Online 91.99.37.118:28107 checked 14m ago
24HG | Rust | Main #2
By the numbersMatch stats
against its 200 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:00 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is 24HG | Rust | Main #2 online, and how reliable is it?
Online now, 24HG | Rust | Main #2 is up. The reported uptime puts the last restart at roughly 13 days 7 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does 24HG | Rust | Main #2 run smoothly?
Averaging 123 server fps across the last 48 hours, it held a floor of 80. Its entity count reached 114,045: buildings, deployables and the rest of the world. The memory ceiling was 6,333 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is 24HG | Rust | Main #2 on?
Rust network protocol 2634 and build 167781 on Linux: that is the setup at 24HG | Rust | Main #2. To get in, your game needs the same protocol; Steam handles the update.
Where is 24HG | Rust | Main #2 located?
No region is published by 24HG | Rust | Main #2. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 91.99.37.118:28107 is the address.
Lists and filters
What do the server tags on 24HG | Rust | Main #2 mean?
Tags published by 24HG | Rust | Main #2 and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include 24HG | Rust | Main #2?
You will find 24HG | Rust | Main #2 on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on 24HG | Rust | Main #2?
Size 4,500, seed 2037386420: that is the procedural map 24HG | Rust | Main #2 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on 24HG | Rust | Main #2?
Nothing in the name of 24HG | Rust | Main #2 states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is on: VAC.
Population
What is the population on 24HG | Rust | Main #2 at the moment?
Out of 200 slots, 0 are taken on 24HG | Rust | Main #2 at this moment. Averaged out across the past week, the count is 0 players.
Where does 24HG | Rust | Main #2 sit in the rankings?
Player hours over seven days place 24HG | Rust | Main #2 at #15,338, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on 24HG | Rust | Main #2?
The rhythm of 24HG | Rust | Main #2's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 9 hours ago.
What does wipe day look like on 24HG | Rust | Main #2?
0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join 24HG | Rust | Main #2?
In the Rust console (F1) type client.connect 91.99.37.118:28107. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://alpha.24hgaming.com/.
GlossaryServer tags
what each one meansPublished as mp200,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y
Game
gmvanilla
mp200
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.