Rust Player Stats
Live UTC 53,198 playing

Offline 91.99.61.165:28015 checked 25d ago

Staging Dev Server

moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,959top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:34 UTC25d ago 0 – running 0
Fri 2 Oct, 08:23 UTC26d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Staging Dev Server online, and how reliable is it?

Staging Dev Server sits offline; 25 days 11 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 1 October 2026.

Which Rust version is Staging Dev Server on?

On Linux, Staging Dev Server runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but the protocol has to match to join.

Where is Staging Dev Server located?

Nothing on Staging Dev Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 91.99.61.165:28015.

Lists and filters

What do the server tags on Staging Dev Server mean?

The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Staging Dev Server?

The Rust Player Stats lists that include Staging Dev Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on Staging Dev Server?

Size 3,000, seed 12345: that is the procedural map Staging Dev Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Staging Dev Server?

The name of Staging Dev Server does not say what the gather rate is. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Population

How full is Staging Dev Server right now?

The board shows Staging Dev Server offline, last seen 25 days 11 hours ago.

Where does Staging Dev Server sit in the rankings?

Player hours over seven days place Staging Dev Server at #15,959, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on Staging Dev Server?

The rhythm of Staging Dev Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 11 hours ago is when its current world was made.

What does wipe day look like on Staging Dev Server?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Staging Dev Server?

Console route: F1 in Rust, then client.connect 91.99.61.165:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.