Rust Player Stats
Live UTC 69,594 playing

Offline 92.208.174.128:28015 checked 3d ago

neurocore solo: experimental

moddedcarbon
Players now0
Slots3
Full0%
7-day average0peak –
Rank#15,326top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 3 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is neurocore solo: experimental online, and how reliable is it?

Down at the moment, neurocore solo: experimental was last seen 3 days 18 hours ago. The last 7 full days put it at 6 of 168 hours up, 4% uptime. On 5 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is neurocore solo: experimental on?

On Linux, neurocore solo: experimental runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is neurocore solo: experimental located?

There is no region published on neurocore solo: experimental. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 92.208.174.128:28015.

Server tags

What do the server tags on neurocore solo: experimental mean?

The game's server browser reads these tags from neurocore solo: experimental: gmrust (Game mode): The standard Rust survival rules apply here; mp3 (Max players): Slot count: 3; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include neurocore solo: experimental?

You will find neurocore solo: experimental on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on neurocore solo: experimental?

neurocore solo: experimental runs a map the game generates: procedural.

What are the rules and settings on neurocore solo: experimental?

No gather rate appears in the name of neurocore solo: experimental. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is off, so Valve's anti-cheat is not watching.

Live counts

What is the population on neurocore solo: experimental at the moment?

Last seen 3 days 18 hours ago, neurocore solo: experimental is offline right now. The seven-day average for this server is 0 players.

Where does neurocore solo: experimental sit in the rankings?

Ranked #15,326 on seven-day player hours, neurocore solo: experimental is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on neurocore solo: experimental?

The record holds too few of neurocore solo: experimental's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 23 days 14 hours ago, its current world was made.

Connect

How do I join neurocore solo: experimental?

Console route: F1 in Rust, then client.connect 92.208.174.128:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp3
Max players Slot count: 3.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.