Online 92.238.195.246:28013 checked 10m ago
Damaged Gamers Creative
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Damaged Gamers Creative online, and how reliable is it?
The lights are on at Damaged Gamers Creative: online as you read this. The reported uptime puts the last restart at roughly 2 days 22 hours ago. 74% of the time over the last 7 full days, which is 125 of 168 hours up. The first record Rust Player Stats has of it is 1 October 2026.
Does Damaged Gamers Creative run smoothly?
Averaging 55 server fps across the last 48 hours, it held a floor of 45. Buildings, deployables and everything else in the world pushed the entity count to 118,923. 4,249 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Damaged Gamers Creative on?
On Windows, Damaged Gamers Creative runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Damaged Gamers Creative located?
No region is published by Damaged Gamers Creative. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 92.238.195.246:28013.
Tags
What do the server tags on Damaged Gamers Creative mean?
The game's server browser reads these tags from Damaged Gamers Creative: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Damaged Gamers Creative?
These Rust Player Stats lists take Damaged Gamers Creative: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Damaged Gamers Creative?
Damaged Gamers Creative runs a game-generated procedural map: size 4,500, seed 19782634. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Damaged Gamers Creative?
The name of Damaged Gamers Creative does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Damaged Gamers Creative at the moment?
0 of 10 slots are filled on Damaged Gamers Creative right now. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 0 players.
Where does Damaged Gamers Creative sit in the rankings?
Ranked #15,036 on seven-day player hours, Damaged Gamers Creative is in the top 68% of all ranked servers.
Wipe timing
What is the wipe schedule on Damaged Gamers Creative?
The record holds too few of Damaged Gamers Creative's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 3 hours ago is when its current world was made.
How to join
How do I join Damaged Gamers Creative?
Press F1 in Rust, bring up the console and enter client.connect 92.238.195.246:28013. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.