Offline 92.253.213.13:28015 checked 3d ago
Local Theory Test - No EAC
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:49 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Local Theory Test - No EAC online, and how reliable is it?
Local Theory Test - No EAC sits offline; 3 days 7 hours ago is when it was last seen. The last 7 full days put it at 2 of 168 hours up, 1% uptime. On 2 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is Local Theory Test - No EAC on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Local Theory Test - No EAC. To get in, your game needs the same protocol; Steam handles the update.
Where is Local Theory Test - No EAC located?
Nothing on Local Theory Test - No EAC states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 92.253.213.13:28015.
Server tags
What do the server tags on Local Theory Test - No EAC mean?
gmrust (Game mode): Rust survival as standard; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Local Theory Test - No EAC publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Local Theory Test - No EAC?
The Rust Player Stats lists that include Local Theory Test - No EAC are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What are the rules and settings on Local Theory Test - No EAC?
No gather rate appears in the name of Local Theory Test - No EAC. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is off, so Valve's anti-cheat is not watching.
Player counts
How full is Local Theory Test - No EAC right now?
Last seen 3 days 7 hours ago, Local Theory Test - No EAC is offline right now. The seven-day average sits at 1 players; the peak reached 1.
Where does Local Theory Test - No EAC sit in the rankings?
The last seven days put Local Theory Test - No EAC at #12,652 on player hours: top 57% of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Theory Test - No EAC?
The record holds too few of Local Theory Test - No EAC's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 20 hours ago.
What does wipe day look like on Local Theory Test - No EAC?
1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join Local Theory Test - No EAC?
Console route: F1 in Rust, then client.connect 92.253.213.13:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.