Rust Player Stats
Live UTC 54,841 playing

Online 93.186.199.65:27615 checked 7m ago

Unitedgameserver

moddedoxide
Players now0
Slots300
Full0%
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 300 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:12 UTC27d ago 1 – running 0
Thu 1 Oct, 12:46 UTC27d ago 2 – 0.6 days 0
Thu 17 Sep, 17:34 UTC41d ago 1 halved by day 2 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Unitedgameserver online, and how reliable is it?

Right now Unitedgameserver is online. About 4 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Unitedgameserver run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 28. Buildings, deployables and everything else in the world pushed the entity count to 82,187. The memory ceiling was 2,248 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Unitedgameserver on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Unitedgameserver. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Unitedgameserver located?

No region is published by Unitedgameserver. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 93.186.199.65:27615.

Lists and filters

What do the server tags on Unitedgameserver mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Unitedgameserver publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Unitedgameserver?

You will find Unitedgameserver on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Unitedgameserver?

Unitedgameserver runs a game-generated procedural map: size 3,700, seed 2107859920. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Unitedgameserver?

The name of Unitedgameserver does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

How full is Unitedgameserver right now?

The board shows Unitedgameserver at 0 players, with 300 slots in total. The seven-day average for this server is 0 players.

Where does Unitedgameserver sit in the rankings?

The last seven days put Unitedgameserver at #15,338 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Unitedgameserver?

No next wipe can be predicted for Unitedgameserver, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 8 hours ago is when its current world was made.

What does wipe day look like on Unitedgameserver?

At their busiest, its recent wipes drew 1 players on average. 7 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't hold.

Joining the server

How do I join Unitedgameserver?

Console route: F1 in Rust, then client.connect 93.186.199.65:27615. Or use Launch Rust here, which opens Rust through Steam and connects you. https://united-gameserver.de/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp300
Max players Slot count: 300.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.