Online 93.99.7.63:28125 checked 8m ago
Headshot Achievements Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC25d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Headshot Achievements Server online, and how reliable is it?
Online now, Headshot Achievements Server is up. Going by the uptime it reports, the last restart came about 5 days 9 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 2 October 2026.
Does Headshot Achievements Server run smoothly?
30 server fps on average over 48 hours, and never under 28. Up to 118,901 entities sat in the world, buildings and deployables included. 4,420 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Headshot Achievements Server on?
Rust network protocol 2634 and build 166586 on Windows: that is the setup at Headshot Achievements Server. To get in, your game needs the same protocol; Steam handles the update.
Where is Headshot Achievements Server located?
No region is published by Headshot Achievements Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 93.99.7.63:28125 is the address.
Lists and filters
What do the server tags on Headshot Achievements Server mean?
Tags published by Headshot Achievements Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Headshot Achievements Server?
You will find Headshot Achievements Server on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on Headshot Achievements Server?
Size 4,500, seed 3: that is the procedural map Headshot Achievements Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Headshot Achievements Server?
No gather rate appears in the name of Headshot Achievements Server. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Headshot Achievements Server right now?
0 of 10 slots are filled on Headshot Achievements Server right now. Averaged out across the past week, the count is 0 players.
Where does Headshot Achievements Server sit in the rankings?
The last seven days put Headshot Achievements Server at #15,383 on player hours: top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Headshot Achievements Server?
To tell its rhythm, more of Headshot Achievements Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 25 days 8 hours ago is when its current world was made.
What does wipe day look like on Headshot Achievements Server?
2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 21 hours after the latest wipe.
Joining the server
How do I join Headshot Achievements Server?
Press F1 in Rust, bring up the console and enter client.connect 93.99.7.63:28125. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
