Rust Player Stats
Live UTC 89,289 playing

Online 93.99.7.93:28165 checked 2h ago

Jericho

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:14 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Jericho online, and how reliable is it?

The lights are on at Jericho: online as you read this. Going by the uptime it reports, the last restart came about 7 days 13 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 2 October 2026, Rust Player Stats saw it for the first time.

Does Jericho run smoothly?

30 server fps on average over 48 hours, and never under 29. Its entity count reached 60,469: buildings, deployables and the rest of the world. The memory ceiling was 9,836 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Jericho on?

Rust network protocol 2634 and build 166586 on Windows: that is the setup at Jericho. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Jericho located?

There is no region published on Jericho. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 93.99.7.93:28165.

Lists and filters

What do the server tags on Jericho mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166586 (Build): It runs game build 166586; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Jericho publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Jericho?

The Rust Player Stats lists that include Jericho are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Jericho?

The procedural map on Jericho is size 5,800, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Jericho?

Nothing in the name of Jericho states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is Jericho right now?

0 of 10 slots are filled on Jericho right now. Averaged out across the past week, the count is 0 players.

Where does Jericho sit in the rankings?

Ranked #15,373 on seven-day player hours, Jericho is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Jericho?

The record holds too few of Jericho's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 26 days 3 hours ago is when its current world was made.

What does wipe day look like on Jericho?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Jericho?

Press F1 in Rust, bring up the console and enter client.connect 93.99.7.93:28165. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166586
Build It runs game build 166586.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.